HITFRAME
Drag a selection box around anything that moves, and the box that wraps it becomes a solid neon block. HITFRAME is a puzzle platformer about hitboxes.
The box stays alive. It is recalculated every frame from the real position of what is inside it: wrap a spinning propeller and the box stretches and shrinks as the blade turns, lifting you to the next ledge like an elevator. Wrap two small stones on either side of a pit and you get a bridge. Wrap a swinging pendulum, a bat in flight or a falling stalactite and ride it. Anything inside a box can't hurt you, and a box laid over spikes keeps your feet safe.
You get two boxes at a time. Drawing a third removes the oldest, and you can dismiss one whenever you like.
30 levels in 3 worlds
- Workshop: propellers, pendulums and stones.
- Cavern: bats, falling stalactites and spike pillars.
- Factory: conveyors that carry you, pistons, and the Overseer, a boss you lock away with both boxes at once.
Each level has three stars: reach the exit, use no more boxes than par, and beat the par time. The first levels show you the move with a ghost box, no reading needed. Your progress is saved.
How to play
- Draw a hitbox: drag with the mouse or a finger
- Remove a hitbox: right-click, X or Backspace (on a touch screen: the X button or a two-finger tap)
- Move: A / D or the arrow keys
- Jump: W, Up arrow or Space
- Restart: R. Pause: P or Esc. Level map: M
- Mobile: on-screen left, right and jump buttons; play in landscape
Made with AI assistance by Atesen Software.
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | pabsamuel |
| Genre | Puzzle, Platformer |
| Tags | 2D, Minimalist, Neon, Physics, Puzzle-Platformer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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